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Ferenc Sáfrány-Kovalik
Junior Game & Level Designer
NEON BIRD
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Neon Bird is a short arcade inspired prototype I've started developing in October of 2017.
In this game the player incarnates a rogue pilot who's fate becomes intertwined with dangerous cosmic events. Your goal is to successfully race through different levels, and thus moving the narrative ever forward. Unlock and switch between various unique fighter ships with different parameters and abilities in order to overcome new and difficult challenges.
Engine: Unity
Other software: Autodesk Maya, Audacity
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