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THE EMBALMER

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The Embalmer consists of 2 small games where the player incarnates a junior embalmer of Anubis. Although different in their gameplay and objectives, the two games are connected by the shared theme of life and death.

These sibling projects were produced during our Creative Week event in Bellecour Ecole (Lyon, France) in late October 2018. Our group consisted of game designers, concepts artists as well as 3D artists. My main tasks included overseeing the production and its pipeline as well as establishing the core of the game design.

Engine: Unity

Other software: Autodesk Maya, ZBrush, Substance Painter, Adobe Photoshop, Audacity

Download Link for 'Death': miracl.itch.io/the-embalmer-death

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